I have two sprites linked with animations and the screen flow is working. I can instantiate enemies in the map... but I lack some kind of core mechanic! I should have all this ready before lunch time tomorrow, so I can work on the art later...
Art work left:
- walk cycle and jump
- extra tiles for the background
- enemies (these should be very simple as they have to be small)
- press start / game over / victory screens (this is crazy stuff)
- music and sound effects
Wow, I don't know if it's been a good idea to make my first game with a new engine in a jam, but I'm actually feeling great solving problems and mistakes, even if the long hours in front of the computer take their toll.
Oooh... wish me luck (even if I don't know if that'll be enough)